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Naijia Jin
Jan 20, 2023
ShadingViewer with PySide2 and PyOpenGL - (II)
As the next step, I want to make sure I can control the transformation of the cube renderred in the GLwindow. Use timer to call UpdateGL...
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Naijia Jin
Jan 9, 2023
ShadingViewer with PySide2 and PyOpenGL - (I)
Introduction The goal is to build a 3d Shading Viewer with Pyside2 and PyOpenGL. This is a project combines my interest in python and...
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Naijia Jin
Jan 3, 2021
Substance Painter Practice
This is a note for the Substance Painter Fundamentals course. This is the final result that I have: Workflow Create high poly-> generate...
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